# Mini Me Storyboard: a repeatable visual-world workflow

**FrankX field guide · 29 September 2026**

Build a small cast that can enter your actual life, carry a story, and teach a useful idea. This pack reconstructs a real 20-image Mini Frank commission from its saved prompt and result collections. It is a creative case study, not a controlled model benchmark. The first collection made ten 4:5 editorial posts; the second made ten vertical scenes and infographics. The source conversation also included earlier iterations and changing direction, but this document does not claim to be a full chat transcript or a browser screenshot.

The [public Mini Me guide](/guides/mini-me-storyboard) shows the workflow and selected result previews. This companion file preserves selected verbatim user direction and all 20 exact generation prompts. The full private result archives remain with the creator.

## Frank's original direction (selected verbatim excerpts)

These lines are user-authored creative direction from the conversation. They are excerpts, not a complete exported ChatGPT transcript:

> “Turn this photo into a magical ‘Mini Me’ world where tiny animated versions of yourself come to life around you. These cute 3D-style mini characters interact with your everyday surroundings — climbing onto your shoulders, sitting on your bag, waving, playing, and copying your poses — creating a playful yet emotional social media story-worthy scene full of personality and story. The original photo remains untouched while the tiny characters bring the image to life with depth, movement, realistic shadows, and a soft aesthetic vibe.”

> “Create image storyboard of all the variations as well all the core design files we need as foundation for all else.”

> “The whole vibe of modern humans have some more edge what is it and how we also more value and impact and shareability over you missing some things what's sota high quality and best other creators do and we can build with and use.”

> “Continue build and create way better also the character different outfits, sometimes black suit, black hemd with black knöpfe, i sometimes wear also meta ai rayban glasses and look cooler and more exploring and directing, curious adventurer but also elegant leader with the agents and systems and how to harmonize and combine and also bring other people in.”

> “I only wear sunglasses not other also my beard not having sides as much right. Use more of these and create 10 better.”

> “Continue and I feel we need a mix, me not looking to real but the other style previous also sometimes good just needs look like me more right.”

> “10 more 9:16 and different types of well thought out and my hair is a little different and eyes look straight sometimes or and the infographics and whole vibe think hard how best also have characters create genius images with them all and infographics 10 different and scenes meaningful ready to post on Instagram state of art well thought out by best social media designer and CMO.”

## What changed through the work

| Pass | Direction and correction | What we kept |
|---|---|---|
| Personal world | Tiny 3D versions interact with real scenes, with contact shadows and scale. The original photo was requested to stay untouched. | Physical interaction before decorative particles. |
| Narrative system | The scenes began to teach multi-agent roles and show original or brand-derived companions. | Each post earns one specific idea and one emotional beat. |
| Character refinement | Frank asked for less literal realism mixed with expressive earlier styling, a more accurate swept/wavy hair silhouette, slimmer cheeks, lighter beard coverage on the sides, black shirts with black buttons or a black suit, and only dark sunglasses when eyewear appears. | One approved character reference controls identity; no generic oversized-head mascot. |
| Vertical series | Ten 9:16 compositions varied the storytelling grammar: cinematic cover, music sculpture, comic, paper architecture, rainy archive, gym scene, sea exploration, infographics, and ensemble. | Vary camera, material, action, and emotional temperature; do not repeat one layout ten times. |
| Review and export | Dense wording in generated images proved fragile. The final infographic plates used deterministic SVG for exact labels, with title and footer inside a mobile safe area. | Image generation for art; deterministic type and diagrams for facts. |

The saved prompt packages prove which prompts were used for the two finished collections. They do **not** prove a uniform likeness score, a live agent orchestration, or that a mascot has software capabilities. Review every image by eye before publishing.

## Start here: six prompts to copy

### 1. Reference audit and character bible

```text
I am making a recurring illustrated version of a real person. Examine the attached source photos as identity references. Describe stable traits, distinguishing details, hair silhouette, eye shape, beard density and side coverage, and clothing. Separate identity from artistic style. Make a compact character bible with an approved default outfit, two alternate outfits, three expressions, and an explicit list of things not to change. Do not infer unsupported biographical details. Ask for confirmation only if two source photos truly conflict. Keep other people in the photos out of the reusable identity model.
```

For Frank: use the photos, not a prior AI rendering, as the identity authority. Brown wavy/swept hair may have a loose fringe; beard is stronger at moustache/chin and lighter on the sides. Wardrobe may be black shirt with black buttons, black suit, or situational casual wear. Eyewear, when used, means dark sunglasses only.

### 2. Canonical character sheet

```text
Create one clean character sheet for [PERSON] using the attached approved identity photos and the character bible. Show front, three-quarter, and side views, plus two full-body poses. The style is refined stylized 3D illustration: recognizable human proportions, expressive face, tactile material, cinematic softness, and no plastic toy sheen. Preserve [HAIR], [FACIAL HAIR], [EYES], [DISTINCTIVE FEATURES]. Show [DEFAULT OUTFIT] and [ALTERNATE OUTFIT]. Neutral studio background and coherent scale. No invented logos, text, or extra characters. Treat this sheet as the visual continuity reference for subsequent scenes.
```

### 3. One scene with a story beat

```text
Create ONE finished [4:5 or 9:16] vertical editorial scene, not a contact sheet. Use the approved character sheet for identity and the attached real environment photograph for composition. Keep the photograph's architecture and people intact when the brief calls for photo editing; add the illustrated miniature as a separate, physically plausible layer. Mini [PERSON] is [ACTION] on [SPECIFIC SURFACE], with [SECOND CHARACTER] doing [COUNTER-ACTION]. Give them a clear relationship and one narrative turning point: [SETUP -> CHANGE]. Match light direction, perspective, scale, cast and contact shadows, reflected color, and depth of field. One clean focal point, room for a short headline if needed, no random interface, no illegible generated paragraphs. [EXACTLY WHICH PARTS OF PHOTO MUST REMAIN UNCHANGED].
```

### 4. Ten-card storyboard before generation

```text
Plan ten distinct vertical posts for [AUDIENCE] about [THEME]. For each, write: title (six words max), one-sentence insight, human emotion, real-world setting, miniature physical action, supporting character and its verified role, camera and lighting, aspect ratio, single proof or takeaway, and an alternate accessible caption. Use at least six different visual grammars (e.g. cinematic portrait, comic, still life, architectural cutaway, diagram, environmental scene). Make the story build toward a human invitation, not just a product parade. Flag every brand-owned character and every original invention. Do not generate images yet.
```

### 5. Exact infographic art plate

```text
Make the background illustration and character interaction for a [9:16] infographic about [ONE PROCESS]. Reserve a clear area for the heading and three short labels; do not render factual labels into the image. Show each stage through a distinct physical action and consistent character design. Return a composition with visual hierarchy and generous contrast. Separately provide exact copy, reading order, alt text, and source notes. Put the final typography and arrows in SVG, HTML/CSS, Figma, or a layout tool so spelling, order, and legibility can be checked. Keep critical text inside the central mobile-safe area.
```

### 6. Revision and release review

```text
Review the proposed final at phone size. Score 1-5 for likeness, silhouette, readable action, physical contact/shadow, compositional variety, factual accuracy, brand provenance, exact text, crop safety, and emotional clarity. State the top three defects with precise regions. Revise only those defects, preserving the approved identity, scene intent, and successful composition. Export the final image plus its prompt, references, version, caption, alt text, rights/provenance note, and a brief change log. Do not claim a character is an official mascot unless a current first-party source confirms it.
```

## Character and brand provenance

The cast is a visual explanation, not a model benchmark or a diagram of actual execution. Label source relationships in the caption. An official mascot, a logo-inspired interpretation, and an invented companion are different things.

| Visual | Editorial treatment in this project |
|---|---|
| GitHub Mona and Copilot; Codex pet; Claude Code Clawd; OpenClaw lobster | Based on recognizable public character designs. Check current brand usage rules and permissions before public promotional use; an illustration is not an endorsement. |
| Hermes | Brand-avatar interpretation; no claim that a canonical pet exists. |
| DeepSeek whale | Logo-inspired illustration, not a software capability claim. |
| Echo for Suno; Kite for Kimi | Original FrankX storytelling companions, never presented as official mascots. |

Where a company character is uncertain, use a labeled original metaphor or omit the brand icon. Link any capability claims to current first-party docs and distinguish an imaginative scene from a working integration.

## Production folders and handoff

```text
mini-me-project/
  01-inputs/                 approved photos, consent, brand references
  02-character/              identity bible and accepted turnarounds
  03-storyboard/             ten scene briefs, story order and captions
  04-generations/            raw images, prompt and reference manifest
  05-layout/                 exact SVG/HTML/typography and safe-area checks
  06-exports/                4:5, 9:16, thumbnail, alt text, provenance
  07-review/                 scores, corrections and release notes
```

Give friends the six templates above. Keep personal reference photos private unless the subject consented. This download is a prompt archive; the full image/result collections remain separately in the creator's archive.

## Exact prompts from the two saved collections

These are the retained production prompts, not fresh reconstructions. File paths and reference numbers are specific to Frank's run; replace them with your own photos and approved character sheet. Read provenance notes before reusing named characters.


### Collection 01: ten 4:5 posts


#### 01. Suno — the tiny music partner

```text
Use case: ads-marketing / stylized-concept. Create ONE finished 4:5 vertical Instagram editorial illustration, full bleed, richly art directed. Reference 1 is the authoritative 3D animated Mini Frank character and wardrobe model. Use ONE Frank per scene, not the three-figure sheet. Reference 2 only informs real-person likeness, never the rendering style. Keep the clearly stylized animated face, adult athletic shoulders and limbs, adult height about 5.5 heads, blue-grey eyes, tousled sculpted brown/dark-blond quiff, natural eyebrows, recognizably longer tapered face and asymmetric smile. ESSENTIAL: sandy-brown moustache plus short pointed CHIN goatee; cheeks and jaw sides mostly BARE, no full side beard. NO clear-lens glasses. Sunglasses only when explicitly requested, and then opaque black Wayfarers. All shirts black, collars and BLACK buttons. Beautiful smooth sculpted animation skin, not a photoreal human face, not a baby chibi. Accurate fingers, grounded poses, tangible realistic shadows. Confident, curious, affectionate and elegant; gestures tell the story. ECHO is an ORIGINAL FrankX music companion, not an official Suno mascot: a palm-sized apricot/amber translucent glass creature, rounded seed-shaped body, two expressive black oval eyes, short mitten hands and little feet, two waveform-shaped ear fins, dark charcoal studio headphones, warm glowing belly shaped like a speaker cone. A recognizable appealing silhouette with rich amber translucency and very subtle musical light trails, charming but sophisticated. Scene: Mini Frank sits sideways on a giant piano's ivory key, dressed in his fitted black collared short-sleeve shirt, charcoal trousers and black sneakers, bare eyes, one hand softly pressing an adjacent key as he leans close to listen. Echo stands on the neighboring black key conducting a tiny flowing ribbon of warm amber light, with a physical lyric notebook and miniature headphones beside it. A real-size synthesizer keybed establishes miniature scale. A blurred tablet far behind has the single readable word "Suno" on its dark screen, without inventing an exact product UI. Frank smiles with quiet musical delight, not facing the camera. This is a scene of making music together: listening, playing and choosing, not just standing beside a logo.
Palette and light: late-night music studio with aubergine shadows, subtle peach/amber light from Echo and a single warm desk lamp, tactile piano lacquer and linen; cinematic macro depth, believable contact shadows and soft animation rendering, elegant confident character rather than a generic full-bearded cartoon. Compose the main interaction across the lower 72%, reserve dark uncluttered space in the upper quarter.
TYPOGRAPHY: place this exact two-line headline in the upper left, very carefully typeset in an elegant condensed bold editorial sans, warm off-white, comfortably within 7% safe margins: "A FEELING." / "THEN A SONG." It should be large enough to read on a phone, not colossal, no box or strip behind it. At bottom left place small discreet "frankx.ai". At bottom right small legible "Echo · original FrankX character". No other text, no vendor endorsement, no random music symbols everywhere, no watermark or border. Aim for an evocative miniature animated music film still with restrained magazine typography.
```


#### 02. GitHub — open source has a face

```text
One finished full-bleed 4:5 vertical Instagram artwork. Reference 1 is the authoritative 3D animated Mini Frank character and wardrobe model. Use ONE Frank per scene, not the three-figure sheet. Reference 2 only informs real-person likeness, never the rendering style. Keep the clearly stylized animated face, adult athletic shoulders and limbs, adult height about 5.5 heads, blue-grey eyes, tousled sculpted brown/dark-blond quiff, natural eyebrows, recognizably longer tapered face and asymmetric smile. ESSENTIAL: sandy-brown moustache plus short pointed CHIN goatee; cheeks and jaw sides mostly BARE, no full side beard. NO clear-lens glasses. Sunglasses only when explicitly requested, and then opaque black Wayfarers. All shirts black, collars and BLACK buttons. Beautiful smooth sculpted animation skin, not a photoreal human face, not a baby chibi. Accurate fingers, grounded poses, tangible realistic shadows. Confident, curious, affectionate and elegant; gestures tell the story. Cinematic stylized 3D characters inside tactile miniature worlds, believable scale cues, soft depth, physical contact shadows, designed expressions and eyelines, accurate anatomy. No generic cream/terracotta substitute robots. Editorial art, not a photoreal miniature human. No logos combined into one logo, no false partnership, no fake performance metrics. Reference 3 is current official Mona; reference 4 is official Copilot. Mona: use the CURRENT official reference design, purple-to-violet rounded cat head, bright PINK facial mask, triangular purple cat ears with pink inner ears, big dark purple shiny eyes, tiny dark nose and subtle whiskers. Use a gently hovering round head as in the official reference, not an invented humanoid body or an old black-and-white cat. GitHub Copilot: the distinct BLUE/PURPLE floating helmet with large aviator-style GOGGLES raised on forehead, dark face display with TWO small cyan glowing eye bars. Keep it visibly distinct from Codex's scalloped head and terminal glyph. Scene: a miniature OPEN-SOURCE COMMUNITY PICNIC on the edge of a beautiful enormous open sketchbook on a sunlit Amsterdam canal table. Frank in tailored black suit and black open-collar shirt, sunglasses pushed on top of his hair, is laughing with two original adult human collaborators, a woman in an ivory jacket and a man in a muted sage overshirt. They have built a little elegant folded-paper bridge across the book's gutter and are inviting one another to cross. Mona playfully floats over the bridge like the community's welcome, while Copilot hovers near the little toolkit on the right. Celebration and belonging, no mascot giving lessons or sales pitch. Candid graceful interaction; one dominant narrative of people making something together. Full-body Frank, adult proportions. Fresh pale blue water, desaturated sage, walnut and subtle purple-pink reflections, dappled late-afternoon light; warm but not all gold. Compose active scene in the lower 75% and clean scene-colored negative space above. Typeset EXACT headline in the upper left with beautiful condensed editorial sans, clear phone legibility, 7% safe margin, no text boxes: "OPEN SOURCE\nHAS A FACE.". Small "frankx.ai" at bottom left, small "GitHub · illustrated community scene" at bottom right. No other words or invented UI text.
```


#### 03. Claude — the thought before the code

```text
One finished full-bleed 4:5 vertical Instagram artwork. Reference 1 is the authoritative 3D animated Mini Frank character and wardrobe model. Use ONE Frank per scene, not the three-figure sheet. Reference 2 only informs real-person likeness, never the rendering style. Keep the clearly stylized animated face, adult athletic shoulders and limbs, adult height about 5.5 heads, blue-grey eyes, tousled sculpted brown/dark-blond quiff, natural eyebrows, recognizably longer tapered face and asymmetric smile. ESSENTIAL: sandy-brown moustache plus short pointed CHIN goatee; cheeks and jaw sides mostly BARE, no full side beard. NO clear-lens glasses. Sunglasses only when explicitly requested, and then opaque black Wayfarers. All shirts black, collars and BLACK buttons. Beautiful smooth sculpted animation skin, not a photoreal human face, not a baby chibi. Accurate fingers, grounded poses, tangible realistic shadows. Confident, curious, affectionate and elegant; gestures tell the story. Cinematic stylized 3D characters inside tactile miniature worlds, believable scale cues, soft depth, physical contact shadows, designed expressions and eyelines, accurate anatomy. No generic cream/terracotta substitute robots. Editorial art, not a photoreal miniature human. No logos combined into one logo, no false partnership, no fake performance metrics. Reference 3 is an official terminal screenshot/GIF; only use the CORAL PIXEL CLAWD at upper left as character design, do NOT copy the terminal or its obsolete version text. Clawd: the simple CORAL/ORANGE pixel crab seen at TOP LEFT of the official terminal-demo reference. Wide rectangular cuboid body, two BLACK vertical eye slits, small horizontal side protrusions, FOUR short narrow feet in two pairs. NO mouth, NO pincers, NO round googly eyes, NO face screen. Preserve pixel silhouette as softly bevelled 3D voxel sculpture. Scene: Mini Frank in black rolled-sleeve collared shirt, NO eyewear, sits on the edge of a huge cream notebook in a calm library, studying a physical paper mechanism with Clawd. A long hand-drawn graphite line on the notebook meets a knot made from a thin red string; Frank is holding that string gently while Clawd's tiny blocky side appendage points to a simple unknotted path. The visual metaphor is clarifying an ambiguous task before building it. Frank's face expresses "ah, now I see", warm and curious, eyes to the knot and Clawd. Use beautifully organized asymmetry: little Frank on left, coral pixel creature on right, giant pencil at foreground edge. Calm terracotta, paper cream, forest green and black palette, soft natural sidelighting. The pixel mascot remains simple and obviously recognisable, not turned into a robot crab. Compose active scene in the lower 75% and clean scene-colored negative space above. Typeset EXACT headline in the upper left with beautiful condensed editorial sans, clear phone legibility, 7% safe margin, no text boxes: "THE THOUGHT\nBEFORE THE CODE.". Small "frankx.ai" at bottom left, small "Claude Code · Clawd, reimagined in 3D" at bottom right. No other words or invented UI text.
```


#### 04. Codex — the build has company

```text
One finished full-bleed 4:5 vertical Instagram artwork. Reference 1 is the authoritative 3D animated Mini Frank character and wardrobe model. Use ONE Frank per scene, not the three-figure sheet. Reference 2 only informs real-person likeness, never the rendering style. Keep the clearly stylized animated face, adult athletic shoulders and limbs, adult height about 5.5 heads, blue-grey eyes, tousled sculpted brown/dark-blond quiff, natural eyebrows, recognizably longer tapered face and asymmetric smile. ESSENTIAL: sandy-brown moustache plus short pointed CHIN goatee; cheeks and jaw sides mostly BARE, no full side beard. NO clear-lens glasses. Sunglasses only when explicitly requested, and then opaque black Wayfarers. All shirts black, collars and BLACK buttons. Beautiful smooth sculpted animation skin, not a photoreal human face, not a baby chibi. Accurate fingers, grounded poses, tangible realistic shadows. Confident, curious, affectionate and elegant; gestures tell the story. Cinematic stylized 3D characters inside tactile miniature worlds, believable scale cues, soft depth, physical contact shadows, designed expressions and eyelines, accurate anatomy. No generic cream/terracotta substitute robots. Editorial art, not a photoreal miniature human. No logos combined into one logo, no false partnership, no fake performance metrics. Reference 3 is the official CODEX original pet spritesheet. Portray ONLY ONE instance, not a sheet or copies. Codex original official pet: periwinkle BLUE compact robot, scalloped/cloud-shaped blue head, navy rectangular face screen, cyan ">_" terminal face, tiny blue arms and legs, white ">_" chest. Keep exact recognizable silhouette and colors from sprite reference; turn the sprite into tactile 3D. It is a visual companion, not a cream robot. Scene: midnight at a beautiful real keyboard; Mini Frank in a fitted BLACK sleeveless hoodie, charcoal trousers and black high-top sneakers, bare eyes, crouches beside Codex between enormous keyboard keys. They align one exquisite physical modular piece into a tiny contemporary architectural pavilion that sits on a charcoal laptop palmrest. Codex has an illuminated cyan terminal face and delicately holds the piece with both little arms; Frank steadies it, smiling with focused pride. A warm desk lamp meets blue monitor glow. The scene captures patient craft, task progress and companionship, not magic instant shipping. No actual computer interface or code is visible. Composition is a low-angle macro shot, interesting silhouettes, both faces prominent, disciplined indigo and cyan with warm skin against black. Compose active scene in the lower 75% and clean scene-colored negative space above. Typeset EXACT headline in the upper left with beautiful condensed editorial sans, clear phone legibility, 7% safe margin, no text boxes: "THE BUILD\nHAS COMPANY.". Small "frankx.ai" at bottom left, small "Codex · official pet, illustrated" at bottom right. No other words or invented UI text.
```


#### 05. Hermes — leave a trail worth following

```text
One finished full-bleed 4:5 vertical Instagram artwork. Reference 1 is the authoritative 3D animated Mini Frank character and wardrobe model. Use ONE Frank per scene, not the three-figure sheet. Reference 2 only informs real-person likeness, never the rendering style. Keep the clearly stylized animated face, adult athletic shoulders and limbs, adult height about 5.5 heads, blue-grey eyes, tousled sculpted brown/dark-blond quiff, natural eyebrows, recognizably longer tapered face and asymmetric smile. ESSENTIAL: sandy-brown moustache plus short pointed CHIN goatee; cheeks and jaw sides mostly BARE, no full side beard. NO clear-lens glasses. Sunglasses only when explicitly requested, and then opaque black Wayfarers. All shirts black, collars and BLACK buttons. Beautiful smooth sculpted animation skin, not a photoreal human face, not a baby chibi. Accurate fingers, grounded poses, tangible realistic shadows. Confident, curious, affectionate and elegant; gestures tell the story. Cinematic stylized 3D characters inside tactile miniature worlds, believable scale cues, soft depth, physical contact shadows, designed expressions and eyelines, accurate anatomy. No generic cream/terracotta substitute robots. Editorial art, not a photoreal miniature human. No logos combined into one logo, no false partnership, no fake performance metrics. Reference 3 is official Hermes/Nous avatar artwork, reinterpret its distinctive black hair and white headband in 3D. Hermes/Nous brand-avatar adaptation: an adult sophisticated miniature female android scholar interpreted in stylized 3D from the official black-and-white icon. Jet-black bob with blunt bangs and curled ends, WHITE HEADBAND, dark expressive eyes, black-and-ivory tailored clothing, a small white collar with N, no wings. Calm intelligent warm expression, clearly adult. This full-body 3D depiction is a FrankX interpretation of brand imagery, not an official pet. Scene: a sunlit miniature archive of beautiful little field notebooks on a huge real desk. Frank in an elegant black field jacket, black shirt, DARK OPAQUE SUNGLASSES resting on his head, stands at the mouth of a small shelf of notebooks. The Hermes/Nous adult female android is beside him at equal miniature scale, holding open an illuminated little handwritten field journal with a physical tab and a bookmark. Frank contributes a single new paper page, she carefully fits it into the journal. Behind them several worn little notebooks show that useful experience accumulates. Both look at the page with mutual curiosity and respect; not master/servant, not romantic. An original black ink stamp and brass book press add believable scale. Dappled olive green, cream, charcoal and subdued copper light, quieter scholarly texture than the previous scenes. Never add a generic winged messenger, never a blonde figure. Compose active scene in the lower 75% and clean scene-colored negative space above. Typeset EXACT headline in the upper left with beautiful condensed editorial sans, clear phone legibility, 7% safe margin, no text boxes: "LEAVE A TRAIL\nWORTH FOLLOWING.". Small "frankx.ai" at bottom left, small "Hermes / Nous · brand-avatar interpretation" at bottom right. No other words or invented UI text.
```


#### 06. OpenClaw — give the routine a tiny assistant

```text
One finished full-bleed 4:5 vertical Instagram artwork. Reference 1 is the authoritative 3D animated Mini Frank character and wardrobe model. Use ONE Frank per scene, not the three-figure sheet. Reference 2 only informs real-person likeness, never the rendering style. Keep the clearly stylized animated face, adult athletic shoulders and limbs, adult height about 5.5 heads, blue-grey eyes, tousled sculpted brown/dark-blond quiff, natural eyebrows, recognizably longer tapered face and asymmetric smile. ESSENTIAL: sandy-brown moustache plus short pointed CHIN goatee; cheeks and jaw sides mostly BARE, no full side beard. NO clear-lens glasses. Sunglasses only when explicitly requested, and then opaque black Wayfarers. All shirts black, collars and BLACK buttons. Beautiful smooth sculpted animation skin, not a photoreal human face, not a baby chibi. Accurate fingers, grounded poses, tangible realistic shadows. Confident, curious, affectionate and elegant; gestures tell the story. Cinematic stylized 3D characters inside tactile miniature worlds, believable scale cues, soft depth, physical contact shadows, designed expressions and eyelines, accurate anatomy. No generic cream/terracotta substitute robots. Editorial art, not a photoreal miniature human. No logos combined into one logo, no false partnership, no fake performance metrics. Reference 3 is OpenClaw's official character; ignore its background text. OpenClaw: preserve its official rounded RED LOBSTER silhouette, egg-shaped ruby red body, two tiny legs, little rounded side claws, short curved antennae, dark round eyes with bright TEAL highlights. Soft 3D shell, cute confident, NO long realistic lobster tail or eyestalks. The official reference contains surrounding text to IGNORE. Scene: outdoor harbor café in bright crisp morning light. Mini Frank in elegant BLACK suit, black open-neck shirt, opaque DARK BLACK SUNGLASSES, lightly leans against a full-size espresso cup, holding a tiny closed notebook and looking out toward the water with a confident little smile. At his feet OpenClaw is comically yet competently pushing a neat miniature brass cart with exactly three rolled paper task slips toward a small plain wooden inbox tray. This is an imagined illustration of delegating repeatable routine within a defined boundary, not a claim about existing automation. A tiny pencil in the lobster's claw, a beautiful oversized watch in foreground subtly suggests time. OpenClaw must retain its round red body and tiny teal-highlight eyes, very different from a realistic long lobster. High contrast black tailoring, clean sky blues, bright coral, gentle warm sunlight, sophisticated lively editorial humor. Compose active scene in the lower 75% and clean scene-colored negative space above. Typeset EXACT headline in the upper left with beautiful condensed editorial sans, clear phone legibility, 7% safe margin, no text boxes: "GIVE THE ROUTINE\nA TINY ASSISTANT.". Small "frankx.ai" at bottom left, small "OpenClaw · illustrated workflow" at bottom right. No other words or invented UI text.
```


#### 07. DeepSeek and Kimi — follow the better question

```text
One finished full-bleed 4:5 vertical Instagram artwork. Reference 1 is the authoritative 3D animated Mini Frank character and wardrobe model. Use ONE Frank per scene, not the three-figure sheet. Reference 2 only informs real-person likeness, never the rendering style. Keep the clearly stylized animated face, adult athletic shoulders and limbs, adult height about 5.5 heads, blue-grey eyes, tousled sculpted brown/dark-blond quiff, natural eyebrows, recognizably longer tapered face and asymmetric smile. ESSENTIAL: sandy-brown moustache plus short pointed CHIN goatee; cheeks and jaw sides mostly BARE, no full side beard. NO clear-lens glasses. Sunglasses only when explicitly requested, and then opaque black Wayfarers. All shirts black, collars and BLACK buttons. Beautiful smooth sculpted animation skin, not a photoreal human face, not a baby chibi. Accurate fingers, grounded poses, tangible realistic shadows. Confident, curious, affectionate and elegant; gestures tell the story. Cinematic stylized 3D characters inside tactile miniature worlds, believable scale cues, soft depth, physical contact shadows, designed expressions and eyelines, accurate anatomy. No generic cream/terracotta substitute robots. Editorial art, not a photoreal miniature human. No logos combined into one logo, no false partnership, no fake performance metrics. Reference 3 is DeepSeek's official whale logo; reference 4 is Kimi's official icon. DeepSeek: a three-dimensional logo-inspired BLUE/VIOLET WHALE with white belly, compact rounded body, upward curled forked tail, side fins and cheerful eye. Preserve the logo's whale silhouette; this living creature is an editorial adaptation, not a named official pet. KITE, an original FrankX companion inspired by Kimi's official logo, NOT an official Kimi mascot: small glossy BLACK rounded-square lunar robot with two simple white eyes, short silver limbs, one BLUE teardrop-shaped antenna, a crisp white K with a small blue accent on its chest. Sophisticated toy sculpture, curious and airy. Use official icon reference only for black/white/blue branding. Scene: an exploratory miniature NIGHT OBSERVATORY constructed on a giant open atlas beside a harbor window. Frank in black adventurer jacket and dark trousers, NO eyewear, leans toward a small brass telescope while the blue DeepSeek whale floats just above the atlas, tail curled upward. Kite, the black Kimi-inspired lunar companion with blue antenna, stands on the telescope pedestal presenting a little transparent triangular prism. Through the prism a beam splits into two paths that illuminate two tiny different paper routes on the atlas, without map labels. Frank is examining which route actually reaches a lighthouse miniature. Curiosity, alternative approaches, evidence-seeking; not an assertion that more models automatically equals truth. Huge moon softly outside, controlled deep ink blues, chalk white paper, saturated periwinkle whale, subtle blue and amber optical highlights. The characters have distinct shapes; do not merge whale and robot or replace with other mascots. Compose active scene in the lower 75% and clean scene-colored negative space above. Typeset EXACT headline in the upper left with beautiful condensed editorial sans, clear phone legibility, 7% safe margin, no text boxes: "FOLLOW THE\nBETTER QUESTION.". Small "frankx.ai" at bottom left, small "DeepSeek + Kimi · logo-inspired characters" at bottom right. No other words or invented UI text.
```


#### 08. Infographic art — the music workshop

```text
Create ONE 3:2 LANDSCAPE illustration to serve as the art panel in a precise Instagram infographic. Reference 1 is the authoritative 3D animated Mini Frank character and wardrobe model. Use ONE Frank per scene, not the three-figure sheet. Reference 2 only informs real-person likeness, never the rendering style. Keep the clearly stylized animated face, adult athletic shoulders and limbs, adult height about 5.5 heads, blue-grey eyes, tousled sculpted brown/dark-blond quiff, natural eyebrows, recognizably longer tapered face and asymmetric smile. ESSENTIAL: sandy-brown moustache plus short pointed CHIN goatee; cheeks and jaw sides mostly BARE, no full side beard. NO clear-lens glasses. Sunglasses only when explicitly requested, and then opaque black Wayfarers. All shirts black, collars and BLACK buttons. Beautiful smooth sculpted animation skin, not a photoreal human face, not a baby chibi. Accurate fingers, grounded poses, tangible realistic shadows. Confident, curious, affectionate and elegant; gestures tell the story. Reference 3 establishes ECHO's character only; ignore ALL typography on reference 3. ECHO is an ORIGINAL FrankX music companion, not an official Suno mascot: a palm-sized apricot/amber translucent glass creature, rounded seed-shaped body, two expressive black oval eyes, short mitten hands and little feet, two waveform-shaped ear fins, dark charcoal studio headphones, warm glowing belly shaped like a speaker cone. A recognizable appealing silhouette with rich amber translucency and very subtle musical light trails, charming but sophisticated. Miniature Frank and Echo in a warm music studio physically work on an unlabelled multicolored tape arrangement beside giant piano keys. Frank, black short-sleeve collared shirt with BLACK buttons and bare eyes, holds a short violet strip of tape, listening thoughtfully; Echo hands him a warm amber strip; four different colored audio-tape ribbons lie neatly on a wooden surface. Echo's dark headphones and glowing speaker belly match reference 3 exactly. Realistic piano reflections, apricot/cream/aubergine palette, crisp tactile paper and tape, clear affectionate interaction, both figures entirely visible, composed for a wide art panel. Animated human face, correct sparse beard sides, no generic robot. NO TEXT, NO NUMBERS, NO LOGOS, NO FLOWCHART, NO UI, NO BORDER. The infographic's exact copy will be separately designed; this image tells the sensory story of listening, selecting, arranging.
```


#### 09. Infographic art — the reviewable change

```text
Create ONE 4:5 VERTICAL cinematic 3D miniature illustration for the image panel of an exact coding-workflow infographic. Reference 1 is the authoritative 3D animated Mini Frank character and wardrobe model. Use ONE Frank per scene, not the three-figure sheet. Reference 2 only informs real-person likeness, never the rendering style. Keep the clearly stylized animated face, adult athletic shoulders and limbs, adult height about 5.5 heads, blue-grey eyes, tousled sculpted brown/dark-blond quiff, natural eyebrows, recognizably longer tapered face and asymmetric smile. ESSENTIAL: sandy-brown moustache plus short pointed CHIN goatee; cheeks and jaw sides mostly BARE, no full side beard. NO clear-lens glasses. Sunglasses only when explicitly requested, and then opaque black Wayfarers. All shirts black, collars and BLACK buttons. Beautiful smooth sculpted animation skin, not a photoreal human face, not a baby chibi. Accurate fingers, grounded poses, tangible realistic shadows. Confident, curious, affectionate and elegant; gestures tell the story. Reference 3 supplies Codex's pet; reference 4 supplies only coral Clawd at the upper-left of the terminal. Codex original official pet: periwinkle BLUE compact robot, scalloped/cloud-shaped blue head, navy rectangular face screen, cyan ">_" terminal face, tiny blue arms and legs, white ">_" chest. Keep exact recognizable silhouette and colors from sprite reference; turn the sprite into tactile 3D. It is a visual companion, not a cream robot. Clawd: the simple CORAL/ORANGE pixel crab seen at TOP LEFT of the official terminal-demo reference. Wide rectangular cuboid body, two BLACK vertical eye slits, small horizontal side protrusions, FOUR short narrow feet in two pairs. NO mouth, NO pincers, NO round googly eyes, NO face screen. Preserve pixel silhouette as softly bevelled 3D voxel sculpture. Scene: Frank in black collared shirt and charcoal trousers, NO eyewear, studies a small mechanical bridge on an oversized charcoal notebook. One separate bridge section sits on a little movable tray, not yet fitted into the whole. Codex holds that separate piece while Clawd examines it from the other side; Frank carefully tests its fit with his fingertips. A tidy physical world of separable changes and review, beautiful visual clarity, no claim pets execute software. Background is quiet neutral off-white paper and a defocused warm studio; cool periwinkle and coral companions stand out against black clothing. Keep all three characters and the bridge inside central 80% with generous breathing room, ready to place beside an exact diagram. Frank's curious face prominent, clean cheek sides. NO WORDS, NUMBERS, LOGOS, SCREENS, DIAGRAMS, BORDER OR WATERMARK.
```


#### 10. Infographic art — the whole ensemble

```text
Create ONE panoramic 3:1 wide 3D animated miniature ensemble illustration for a precise infographic. The FIVE references show our already designed characters in separate scenes; combine them into one coherent world. IMAGE 1: Mini Frank, blue Codex companion, coral voxel Clawd. IMAGE 2: Mini Frank and original amber music companion ECHO. IMAGE 3: Mini Frank with purple/pink Mona and blue goggled Copilot (human collaborators are not needed here). IMAGE 4: Mini Frank and the black-haired white-headband Hermes/Nous adult female avatar. IMAGE 5: Mini Frank, blue DeepSeek whale and black Kimi-inspired Kite. Keep exactly the established designs and Frank's facial identity across those images. NO copied text or headlines from reference images. One Frank only, as a clearly STYLIZED animated adult man with athletic build, expressive blue-grey eyes, brown swept-up quiff, moustache and short pointed chin goatee, cheeks and jaw sides almost bare. He wears BLACK suit, BLACK open-neck collared shirt with BLACK buttons, no glasses.
Codex original official pet: periwinkle BLUE compact robot, scalloped/cloud-shaped blue head, navy rectangular face screen, cyan ">_" terminal face, tiny blue arms and legs, white ">_" chest. Keep exact recognizable silhouette and colors from sprite reference; turn the sprite into tactile 3D. It is a visual companion, not a cream robot. Clawd: the simple CORAL/ORANGE pixel crab seen at TOP LEFT of the official terminal-demo reference. Wide rectangular cuboid body, two BLACK vertical eye slits, small horizontal side protrusions, FOUR short narrow feet in two pairs. NO mouth, NO pincers, NO round googly eyes, NO face screen. Preserve pixel silhouette as softly bevelled 3D voxel sculpture. Mona: use the CURRENT official reference design, purple-to-violet rounded cat head, bright PINK facial mask, triangular purple cat ears with pink inner ears, big dark purple shiny eyes, tiny dark nose and subtle whiskers. Use a gently hovering round head as in the official reference, not an invented humanoid body or an old black-and-white cat. GitHub Copilot: the distinct BLUE/PURPLE floating helmet with large aviator-style GOGGLES raised on forehead, dark face display with TWO small cyan glowing eye bars. Keep it visibly distinct from Codex's scalloped head and terminal glyph. Hermes/Nous brand-avatar adaptation: an adult sophisticated miniature female android scholar interpreted in stylized 3D from the official black-and-white icon. Jet-black bob with blunt bangs and curled ends, WHITE HEADBAND, dark expressive eyes, black-and-ivory tailored clothing, a small white collar with N, no wings. Calm intelligent warm expression, clearly adult. This full-body 3D depiction is a FrankX interpretation of brand imagery, not an official pet. DeepSeek: a three-dimensional logo-inspired BLUE/VIOLET WHALE with white belly, compact rounded body, upward curled forked tail, side fins and cheerful eye. Preserve the logo's whale silhouette; this living creature is an editorial adaptation, not a named official pet. KITE, an original FrankX companion inspired by Kimi's official logo, NOT an official Kimi mascot: small glossy BLACK rounded-square lunar robot with two simple white eyes, short silver limbs, one BLUE teardrop-shaped antenna, a crisp white K with a small blue accent on its chest. Sophisticated toy sculpture, curious and airy. Use official icon reference only for black/white/blue branding. ECHO is an ORIGINAL FrankX music companion, not an official Suno mascot: a palm-sized apricot/amber translucent glass creature, rounded seed-shaped body, two expressive black oval eyes, short mitten hands and little feet, two waveform-shaped ear fins, dark charcoal studio headphones, warm glowing belly shaped like a speaker cone. A recognizable appealing silhouette with rich amber translucency and very subtle musical light trails, charming but sophisticated.
Also add OpenClaw accurately from this design specification: a small rounded RED egg-shaped lobster, two tiny legs, two small rounded side claws, short antennae, black round eyes with TEAL highlights, NO long lobster tail. It is different from Clawd.
Scene: a miniature creative workshop beside harbor windows at golden hour, on a big walnut table. Frank stands near center, the adult Hermes/Nous avatar beside him examining a blank notebook. They are equal in scale. Around the modest central tiny architectural pavilion and piano, nine distinct little companions join the work naturally: Mona and Copilot float on left; Codex and Clawd hold a separate little pavilion component; Echo sits at the piano on right; OpenClaw carries one rolled paper slip; DeepSeek whale and Kite explore a brass compass far right. It is okay if some companions are partially behind props, but all their faces and distinct silhouettes must be identifiable. Group them naturally with connected gazes, rich character acting, no rigid lineup, no duplicates. Frank and the android scholar are roughly twice the pet height. Full bodies inside frame. Accurate fingers, tactile physical props, convincing contact shadows and atmospheric macro depth. Quiet slate-blue windows, warm wood, black tailoring, the characters supply color. Scene fills very wide 3:1 canvas with intentionally balanced negative space around its edges. NOT a square image. NO HEADLINE, TEXT, LABELS, FIGURES, FLOWCHART, LOGOS OUTSIDE CHARACTER MARKS, BORDER, WATERMARK OR UI. This is an imagined editorial ensemble, not official co-branding.
```


### Collection 02: ten vertical worlds


#### 01. I brought backup

```text
Use case: ads-marketing. Create ONE separate finished vertical image, exactly 9:16 aspect ratio, target 1080x1920 or 1152x2048. Full bleed and edge-to-edge, no surrounding frame and no contact sheet. Compose for a phone: put key faces and any words within central 80% width and between 12% and 86% height, top 10% and bottom 12% visually quiet for Instagram overlays. No interface chrome. Fine tiny wordmark 'frankx.ai' only when requested, at 84% height.
REFERENCE ROLES: image 1 real face/hair, image 2 prior 3D proportions and wardrobe only (correct its excessive hair), image 3 verified ensemble for exact Codex and Clawd designs only. These are references, not backgrounds to reproduce.
Frank, recognizably the adult man in the real photo reference, translated into sophisticated stylized 3D animation. Athletic grown-man body about 5.8 heads tall, medium-sized expressive blue-grey eyes, strong straight nose, warm subtle asymmetric smile, attractive adult jaw; no baby proportions. Moustache and short pointed chin goatee, largely bare cheeks with very sparse side/jaw stubble. HAIR CORRECTION IS CRITICAL: match the real photo more than the older cartoon. Medium ash-brown hair, muted dark-blond highlights, softly wavy irregular side-swept quiff with visible broad locks, natural lower volume, one or two loose strands falling forward. About one third less height than the prior cartoon; no radial spikes, no orange hair, no giant windblown pompadour. Hair sides taper naturally without extreme skin fade. When eyes are visible, use aligned pupils, relaxed eyelids and intentional gaze, not perpetual upward gaze or crossed eyes. Black clothing, all shirt buttons black. Eyewear, when specified, ONLY opaque black sunglasses; otherwise no eyewear. No clear-lens eyeglasses.
Clearly imagined collectible-scale animation, sculpted 3D with painterly material warmth, fine black cloth weave, soft believable skin without photoreal pores, realistic contact shadows and warm/cool light interaction, expressive physical action. Mature, slightly mischievous, elegant, adventurous. Optical depth and material contrast; avoid generic neon holograms, stock founder-at-laptop compositions, chibi heads, overstuffed UI, random sparkles.
POST 01: I BROUGHT BACKUP. A striking slightly low-angle vertical movie-poster composition: a tiny full-body Frank standing confidently on the edge of a giant matte black travel bag at an Amsterdam ferry terminal, pale steel-blue dawn and wet quay falling far out of focus behind. Tailored black casual suit, open collar black shirt and black buttons; NO eyewear. Frank looks STRAIGHT into the lens, level chin, relaxed confident half smile, shoulders easy, one hand resting on bag strap. The official Codex pet, periwinkle scalloped cloud-shaped head and navy display with cyan >_, tiny blue body with white >_ chest, sits on his shoulder pointing toward the horizon. Official Claude Code Clawd, coral rectangular pixel crab with two black vertical eye slits and four stubby legs, climbs the bag zipper; preserve its block silhouette, no mouth or round robot head. Beautiful large scale contrast, a small seabird far away, premium black textile and brushed metal zipper. Frank's whole figure and two pets readable at mobile size. Person has adult neck and shoulders; no giant head.
TYPOGRAPHY: simple dramatically set warm-white condensed editorial title exactly 'I BROUGHT' on first line, 'BACKUP.' on second, placed in the upper central sky at 16–28% height, balanced with the figure below. Small 'frankx.ai' at 84% height. Nothing else.
```


#### 02. The song becomes a place

```text
Create ONE separate finished vertical image, exactly 9:16 aspect ratio, target 1080x1920 or 1152x2048. Full bleed and edge-to-edge, no surrounding frame and no contact sheet. Compose for a phone: put key faces and any words within central 80% width and between 12% and 86% height, top 10% and bottom 12% visually quiet for Instagram overlays. No interface chrome. Fine tiny wordmark 'frankx.ai' only when requested, at 84% height.
REFERENCE ROLES: the real photo is the authority for facial likeness and HAIR; any prior 3D image is a medium/character reference, not authority for its exaggerated hairstyle. Frank, recognizably the adult man in the real photo reference, translated into sophisticated stylized 3D animation. Athletic grown-man body about 5.8 heads tall, medium-sized expressive blue-grey eyes, strong straight nose, warm subtle asymmetric smile, attractive adult jaw; no baby proportions. Moustache and short pointed chin goatee, largely bare cheeks with very sparse side/jaw stubble. HAIR CORRECTION IS CRITICAL: match the real photo more than the older cartoon. Medium ash-brown hair, muted dark-blond highlights, softly wavy irregular side-swept quiff with visible broad locks, natural lower volume, one or two loose strands falling forward. About one third less height than the prior cartoon; no radial spikes, no orange hair, no giant windblown pompadour. Hair sides taper naturally without extreme skin fade. When eyes are visible, use aligned pupils, relaxed eyelids and intentional gaze, not perpetual upward gaze or crossed eyes. Black clothing, all shirt buttons black. Eyewear, when specified, ONLY opaque black sunglasses; otherwise no eyewear. No clear-lens eyeglasses.
IMPORTANT HAIR: natural compact side-swept flow, forehead partly broken by a soft forward strand, broad wavy locks rather than tall individually spiked curls. Keep a consistent recognizable face but vary relaxed natural expression.
Clearly imagined collectible-scale animation, sculpted 3D with painterly material warmth, fine black cloth weave, soft believable skin without photoreal pores, realistic contact shadows and warm/cool light interaction, expressive physical action. Mature, slightly mischievous, elegant, adventurous. Optical depth and material contrast; avoid generic neon holograms, stock founder-at-laptop compositions, chibi heads, overstuffed UI, random sparkles.
Use case: stylized-concept. An extraordinary vertical album-cover sculpture: a giant smoky-black vinyl record floats tilted above a glassy coral-pink sea at dusk. Its unspooling grooves become a winding ribbon staircase that travels vertically from the bottom to the far background. At center, tiny Frank in a fitted black short-sleeved shirt with black buttons, black trousers and opaque black Wayfarer sunglasses is seated sideways on the black curved groove, one leg dangling, one hand on a tiny analog synthesizer. In the foreground on the same groove dances Echo, our original Suno-inspired companion: small translucent honey-amber seed-shaped creature, black oval eyes, graphite over-ear headphones, little waveform fins, luminous round speaker belly and tiny legs. Echo and Frank feel a beat together, rhythm embodied through their different poses and tiny ripples in the sea. One warm glowing floating note only, no visual clutter. Smoked glass, amber resin, black satin and coral water. Dramatic overhead-to-oblique view, strong elegant negative space. This is an imagined music world, not product UI. No headline. Small tasteful 'frankx.ai' and beneath it 'Echo · original character' at 82% height on sea. No Suno logo added.
```


#### 03. The bug had other plans

```text
Create ONE separate finished vertical image, exactly 9:16 aspect ratio, target 1080x1920 or 1152x2048. Full bleed and edge-to-edge, no surrounding frame and no contact sheet. Compose for a phone: put key faces and any words within central 80% width and between 12% and 86% height, top 10% and bottom 12% visually quiet for Instagram overlays. No interface chrome. Fine tiny wordmark 'frankx.ai' only when requested, at 84% height.
REFERENCE ROLES: the real photo is the authority for facial likeness and HAIR; any prior 3D image is a medium/character reference, not authority for its exaggerated hairstyle. Frank, recognizably the adult man in the real photo reference, translated into sophisticated stylized 3D animation. Athletic grown-man body about 5.8 heads tall, medium-sized expressive blue-grey eyes, strong straight nose, warm subtle asymmetric smile, attractive adult jaw; no baby proportions. Moustache and short pointed chin goatee, largely bare cheeks with very sparse side/jaw stubble. HAIR CORRECTION IS CRITICAL: match the real photo more than the older cartoon. Medium ash-brown hair, muted dark-blond highlights, softly wavy irregular side-swept quiff with visible broad locks, natural lower volume, one or two loose strands falling forward. About one third less height than the prior cartoon; no radial spikes, no orange hair, no giant windblown pompadour. Hair sides taper naturally without extreme skin fade. When eyes are visible, use aligned pupils, relaxed eyelids and intentional gaze, not perpetual upward gaze or crossed eyes. Black clothing, all shirt buttons black. Eyewear, when specified, ONLY opaque black sunglasses; otherwise no eyewear. No clear-lens eyeglasses.
IMPORTANT HAIR: natural compact side-swept flow, forehead partly broken by a soft forward strand, broad wavy locks rather than tall individually spiked curls. Keep a consistent recognizable face but vary relaxed natural expression.
Clearly imagined collectible-scale animation, sculpted 3D with painterly material warmth, fine black cloth weave, soft believable skin without photoreal pores, realistic contact shadows and warm/cool light interaction, expressive physical action. Mature, slightly mischievous, elegant, adventurous. Optical depth and material contrast; avoid generic neon holograms, stock founder-at-laptop compositions, chibi heads, overstuffed UI, random sparkles.
Use case: illustration-story. Finished vertical THREE-PANEL COMIC, three stacked cinematic frames separated by very thin ink borders, not a contact sheet. A witty complete silent story with exactly one tiny caption in each panel. Medium: a sophisticated blend of cel-shaded 3D and inked graphic-novel lighting, cream paper, charcoal and coral with selective periwinkle. Same corrected Frank face in all three panels, soft natural low-volume side-swept brown hair, no glasses; black sleeveless hoodie and black trousers. STORY: panel one, Frank looks straight at viewer, confident half-smile, holding a tiny closed black box; blue official Codex pet and coral pixel Clawd observe. Caption exactly 'A SMALL CHANGE.' Panel two, same box pops open into an absurd complicated spring-loaded tangle of red thread; all three lean back with honest startled expressions, one thread catches Frank's wrist. Caption exactly 'ONE MORE THING.' Panel three, all three calmly untangle the thread together at a workbench with a small magnifying lamp, Frank now focused on the shared object, friendly collaborative patience, no shame or cruelty. Caption exactly 'LET’S LOOK CLOSER.' Official Codex: blue scalloped cloud head, cyan >_ face, little blue body. Official Clawd: coral rectangular pixel crab, two black vertical eye slits, four short legs, no mouth and no pincers. Character feet planted, tangible shadows. Use human comedy over screens. Leave 10% overall top and bottom unobtrusive paper breathing room; make each caption large enough to read. Small 'frankx.ai' near overall 84% height.
```


#### 04. Build somewhere worth entering

```text
Create ONE separate finished vertical image, exactly 9:16 aspect ratio, target 1080x1920 or 1152x2048. Full bleed and edge-to-edge, no surrounding frame and no contact sheet. Compose for a phone: put key faces and any words within central 80% width and between 12% and 86% height, top 10% and bottom 12% visually quiet for Instagram overlays. No interface chrome. Fine tiny wordmark 'frankx.ai' only when requested, at 84% height.
REFERENCE ROLES: the real photo is the authority for facial likeness and HAIR; any prior 3D image is a medium/character reference, not authority for its exaggerated hairstyle. Frank, recognizably the adult man in the real photo reference, translated into sophisticated stylized 3D animation. Athletic grown-man body about 5.8 heads tall, medium-sized expressive blue-grey eyes, strong straight nose, warm subtle asymmetric smile, attractive adult jaw; no baby proportions. Moustache and short pointed chin goatee, largely bare cheeks with very sparse side/jaw stubble. HAIR CORRECTION IS CRITICAL: match the real photo more than the older cartoon. Medium ash-brown hair, muted dark-blond highlights, softly wavy irregular side-swept quiff with visible broad locks, natural lower volume, one or two loose strands falling forward. About one third less height than the prior cartoon; no radial spikes, no orange hair, no giant windblown pompadour. Hair sides taper naturally without extreme skin fade. When eyes are visible, use aligned pupils, relaxed eyelids and intentional gaze, not perpetual upward gaze or crossed eyes. Black clothing, all shirt buttons black. Eyewear, when specified, ONLY opaque black sunglasses; otherwise no eyewear. No clear-lens eyeglasses.
IMPORTANT HAIR: natural compact side-swept flow, forehead partly broken by a soft forward strand, broad wavy locks rather than tall individually spiked curls. Keep a consistent recognizable face but vary relaxed natural expression.
Clearly imagined collectible-scale animation, sculpted 3D with painterly material warmth, fine black cloth weave, soft believable skin without photoreal pores, realistic contact shadows and warm/cool light interaction, expressive physical action. Mature, slightly mischievous, elegant, adventurous. Optical depth and material contrast; avoid generic neon holograms, stock founder-at-laptop compositions, chibi heads, overstuffed UI, random sparkles.
Use case: illustration-story. Vertical cut-paper architectural wonder translated into macro 3D animation. A giant open sketchbook becomes a luminous Japanese-inspired miniature paper pavilion and garden; the folded pages form doors, stairs and planted terraces in a strong vertical spiral composition. Frank in tailored black suit and open collar with black buttons kneels on one terrace and holds a folded paper wall steady with a fictional adult woman designer in an olive work jacket; a fictional adult man sculptor in a plum shirt climbs the lower staircase carrying a small tree. Distinct individual faces, all stylized adults. Current official GitHub Mona, floating purple cat head with pink facial mask, carefully peeks through a paper window; current official Copilot, blue-purple helmet with raised goggles and dark face with two cyan eyes, floats over a small paper bridge helping check its fit. Interpret reference ensemble characters faithfully. Frank's hair compact and brushed diagonally to his right, one relaxed loose front lock, visibly less high than old character. His blue-grey eyes track the wall edge, not sky. Palette uncoated off-white paper, pale celadon, black tailoring, soft grape accents; real cast shadows within delicate folded paper, diffused morning daylight. No interface, no code, no instructions, no fake metrics. A beautiful complete world that rewards a second look. Only tiny 'frankx.ai' at 84% height. No headline.
FINAL ART-DIRECTION OVERRIDE: every human is unmistakably a sculpted animated 3D character, with smooth simplified planes, proportionally stylized features and no realistic pores, photographic hands or pasted photo faces. Real photo provides likeness ONLY, reference 2 provides stylization ONLY. Frank's hair is a LOW, LONG, DIAGONALLY SIDE-SWEPT hairstyle with broad soft waves and a relaxed front fringe partially crossing the forehead; the front tips point sideways/down, not upright. Reduce crown height strongly; no hedgehog spikes, no tall pompadour, no wild halo of flyaway hair. Attractive adult animation, calm purposeful eyes.
```


#### 05. Keep the thread

```text
Create ONE separate finished vertical image, exactly 9:16 aspect ratio, target 1080x1920 or 1152x2048. Full bleed and edge-to-edge, no surrounding frame and no contact sheet. Compose for a phone: put key faces and any words within central 80% width and between 12% and 86% height, top 10% and bottom 12% visually quiet for Instagram overlays. No interface chrome. Fine tiny wordmark 'frankx.ai' only when requested, at 84% height.
REFERENCE ROLES: the real photo is the authority for facial likeness and HAIR; any prior 3D image is a medium/character reference, not authority for its exaggerated hairstyle. Frank, recognizably the adult man in the real photo reference, translated into sophisticated stylized 3D animation. Athletic grown-man body about 5.8 heads tall, medium-sized expressive blue-grey eyes, strong straight nose, warm subtle asymmetric smile, attractive adult jaw; no baby proportions. Moustache and short pointed chin goatee, largely bare cheeks with very sparse side/jaw stubble. HAIR CORRECTION IS CRITICAL: match the real photo more than the older cartoon. Medium ash-brown hair, muted dark-blond highlights, softly wavy irregular side-swept quiff with visible broad locks, natural lower volume, one or two loose strands falling forward. About one third less height than the prior cartoon; no radial spikes, no orange hair, no giant windblown pompadour. Hair sides taper naturally without extreme skin fade. When eyes are visible, use aligned pupils, relaxed eyelids and intentional gaze, not perpetual upward gaze or crossed eyes. Black clothing, all shirt buttons black. Eyewear, when specified, ONLY opaque black sunglasses; otherwise no eyewear. No clear-lens eyeglasses.
IMPORTANT HAIR: natural compact side-swept flow, forehead partly broken by a soft forward strand, broad wavy locks rather than tall individually spiked curls. Keep a consistent recognizable face but vary relaxed natural expression.
Clearly imagined collectible-scale animation, sculpted 3D with painterly material warmth, fine black cloth weave, soft believable skin without photoreal pores, realistic contact shadows and warm/cool light interaction, expressive physical action. Mature, slightly mischievous, elegant, adventurous. Optical depth and material contrast; avoid generic neon holograms, stock founder-at-laptop compositions, chibi heads, overstuffed UI, random sparkles.
Use case: illustration-story. Full-bleed vertical moody miniature adventure, green rain-streaked glass, dark polished walnut, one warm brass lamp. Frank in a fitted black field jacket and black shirt, no eyewear, and a stylized adult interpretation of the Hermes/Nous brand avatar (black bob and straight fringe, white headband, black tailored clothing, white collar with small N) are inside an extraordinary vertical archive housed in a giant weathered travel trunk. Tall shelves of tiny notebooks, a fold-out staircase, rolled maps. Main action at center: Hermes offers a slim red journal; Frank takes it, standing on the stair, glancing directly at the viewer with warm knowing composure. Natural wavy medium ash-brown hair brushed to one side with a loose strand, low crown, ears readable. A subtle red bookmark thread travels from the journal down through several shelves, visual metaphor for continuity; no glowing magic UI. They are colleagues, not romantic. Cool emerald rainy exterior against quiet lamplight. Strong vertical depth, human warmth, cinematic negative space. Only words 'KEEP THE THREAD.' small beautifully set book-cover serif at 19% height, 'frankx.ai' at 84%. No claims of autonomous perfect memory.
FINAL ART-DIRECTION OVERRIDE: every human is unmistakably a sculpted animated 3D character, with smooth simplified planes, proportionally stylized features and no realistic pores, photographic hands or pasted photo faces. Real photo provides likeness ONLY, reference 2 provides stylization ONLY. Frank's hair is a LOW, LONG, DIAGONALLY SIDE-SWEPT hairstyle with broad soft waves and a relaxed front fringe partially crossing the forehead; the front tips point sideways/down, not upright. Reduce crown height strongly; no hedgehog spikes, no tall pompadour, no wild halo of flyaway hair. Attractive adult animation, calm purposeful eyes.
```


#### 06. Recovery is part of the work

```text
Create ONE separate finished vertical image, exactly 9:16 aspect ratio, target 1080x1920 or 1152x2048. Full bleed and edge-to-edge, no surrounding frame and no contact sheet. Compose for a phone: put key faces and any words within central 80% width and between 12% and 86% height, top 10% and bottom 12% visually quiet for Instagram overlays. No interface chrome. Fine tiny wordmark 'frankx.ai' only when requested, at 84% height.
REFERENCE ROLES: the real photo is the authority for facial likeness and HAIR; any prior 3D image is a medium/character reference, not authority for its exaggerated hairstyle. Frank, recognizably the adult man in the real photo reference, translated into sophisticated stylized 3D animation. Athletic grown-man body about 5.8 heads tall, medium-sized expressive blue-grey eyes, strong straight nose, warm subtle asymmetric smile, attractive adult jaw; no baby proportions. Moustache and short pointed chin goatee, largely bare cheeks with very sparse side/jaw stubble. HAIR CORRECTION IS CRITICAL: match the real photo more than the older cartoon. Medium ash-brown hair, muted dark-blond highlights, softly wavy irregular side-swept quiff with visible broad locks, natural lower volume, one or two loose strands falling forward. About one third less height than the prior cartoon; no radial spikes, no orange hair, no giant windblown pompadour. Hair sides taper naturally without extreme skin fade. When eyes are visible, use aligned pupils, relaxed eyelids and intentional gaze, not perpetual upward gaze or crossed eyes. Black clothing, all shirt buttons black. Eyewear, when specified, ONLY opaque black sunglasses; otherwise no eyewear. No clear-lens eyeglasses.
IMPORTANT HAIR: natural compact side-swept flow, forehead partly broken by a soft forward strand, broad wavy locks rather than tall individually spiked curls. Keep a consistent recognizable face but vary relaxed natural expression.
Clearly imagined collectible-scale animation, sculpted 3D with painterly material warmth, fine black cloth weave, soft believable skin without photoreal pores, realistic contact shadows and warm/cool light interaction, expressive physical action. Mature, slightly mischievous, elegant, adventurous. Optical depth and material contrast; avoid generic neon holograms, stock founder-at-laptop compositions, chibi heads, overstuffed UI, random sparkles.
Use case: illustration-story. A playful luxury macro 3D still from an animated short in a sunlit minimal gym. A giant matte-black kettlebell forms a sculptural arch rising through the 9:16 frame. Tiny athletic Frank, 5.8 heads tall, is seated relaxed on a rolled dark forest-green towel beside its base, black sleeveless hoodie, black sports shorts, black high-top trainers. Opaque black sunglasses pushed on top of head, blue-grey eyes looking straight at camera with a relaxed post-training grin, no strained action. His hair is naturally slightly flattened/tousled, compact brown waves brushed sideways, no upward spikes. Official OpenClaw lobster, smooth bright red rounded oval with black eyes and teal highlights, short antennae, tiny claw arms and feet, is comically dragging an oversized cool water bottle toward him with determined posture. Everyday care and humorous scale, not robot labor diagram. A warm sunbeam, pale concrete wall, rich black rubber and subtle condensation, no fake fitness numbers. Camera at towel level, kettlebell handle makes beautiful negative-space framing above. A tiny fictional adult training partner is blurred in background doing a shoulder stretch. No headline; small 'frankx.ai' at 84% height.
FINAL ART-DIRECTION OVERRIDE: every human is unmistakably a sculpted animated 3D character, with smooth simplified planes, proportionally stylized features and no realistic pores, photographic hands or pasted photo faces. Real photo provides likeness ONLY, reference 2 provides stylization ONLY. Frank's hair is a LOW, LONG, DIAGONALLY SIDE-SWEPT hairstyle with broad soft waves and a relaxed front fringe partially crossing the forehead; the front tips point sideways/down, not upright. Reduce crown height strongly; no hedgehog spikes, no tall pompadour, no wild halo of flyaway hair. Attractive adult animation, calm purposeful eyes.
```


#### 07. The ocean under the question

```text
Create ONE separate finished vertical image, exactly 9:16 aspect ratio, target 1080x1920 or 1152x2048. Full bleed and edge-to-edge, no surrounding frame and no contact sheet. Compose for a phone: put key faces and any words within central 80% width and between 12% and 86% height, top 10% and bottom 12% visually quiet for Instagram overlays. No interface chrome. Fine tiny wordmark 'frankx.ai' only when requested, at 84% height.
REFERENCE ROLES: the real photo is the authority for facial likeness and HAIR; any prior 3D image is a medium/character reference, not authority for its exaggerated hairstyle. Frank, recognizably the adult man in the real photo reference, translated into sophisticated stylized 3D animation. Athletic grown-man body about 5.8 heads tall, medium-sized expressive blue-grey eyes, strong straight nose, warm subtle asymmetric smile, attractive adult jaw; no baby proportions. Moustache and short pointed chin goatee, largely bare cheeks with very sparse side/jaw stubble. HAIR CORRECTION IS CRITICAL: match the real photo more than the older cartoon. Medium ash-brown hair, muted dark-blond highlights, softly wavy irregular side-swept quiff with visible broad locks, natural lower volume, one or two loose strands falling forward. About one third less height than the prior cartoon; no radial spikes, no orange hair, no giant windblown pompadour. Hair sides taper naturally without extreme skin fade. When eyes are visible, use aligned pupils, relaxed eyelids and intentional gaze, not perpetual upward gaze or crossed eyes. Black clothing, all shirt buttons black. Eyewear, when specified, ONLY opaque black sunglasses; otherwise no eyewear. No clear-lens eyeglasses.
IMPORTANT HAIR: natural compact side-swept flow, forehead partly broken by a soft forward strand, broad wavy locks rather than tall individually spiked curls. Keep a consistent recognizable face but vary relaxed natural expression.
Clearly imagined collectible-scale animation, sculpted 3D with painterly material warmth, fine black cloth weave, soft believable skin without photoreal pores, realistic contact shadows and warm/cool light interaction, expressive physical action. Mature, slightly mischievous, elegant, adventurous. Optical depth and material contrast; avoid generic neon holograms, stock founder-at-laptop compositions, chibi heads, overstuffed UI, random sparkles.
Use case: stylized-concept. An unforgettable vertical exploratory 3D painting: a huge open ocean-blue atlas rests on a pier; between its pages opens an impossibly deep luminous sea canyon, seen from above and slightly in front. At the top of this canyon a very small Frank in black field jacket, black shirt with black buttons, black boots and opaque black Wayfarer sunglasses stands on a paper lookout ledge, one hand shading the glasses as he looks down into the depths. His brown hair is softly side-swept, not spiky. Alongside him original Kimi-inspired Kite: tiny black rounded-square robot with white K on chest, white eyes, one small blue teardrop antenna; holding a tiny brass lantern directed into the gap. Below them a graceful friendly DeepSeek-logo-inspired blue-violet whale with white belly swims upward through the canyon, lit by turquoise caustics, carrying on its back a small closed book. No astronaut, no spaceships, no stock galaxy. The sea feels immense, the characters charming but competent. Rich petrol blue, seafoam, weathered paper and a tiny warm lantern. No title, no diagram; small 'frankx.ai' and 'Kite · original character' at 83% height on paper margin.
FINAL ART-DIRECTION OVERRIDE: every human is unmistakably a sculpted animated 3D character, with smooth simplified planes, proportionally stylized features and no realistic pores, photographic hands or pasted photo faces. Real photo provides likeness ONLY, reference 2 provides stylization ONLY. Frank's hair is a LOW, LONG, DIAGONALLY SIDE-SWEPT hairstyle with broad soft waves and a relaxed front fringe partially crossing the forehead; the front tips point sideways/down, not upright. Reduce crown height strongly; no hedgehog spikes, no tall pompadour, no wild halo of flyaway hair. Attractive adult animation, calm purposeful eyes.
```


#### 08. Compose the feeling

```text
Create ONE separate finished vertical image, exactly 9:16 aspect ratio, target 1080x1920 or 1152x2048. Full bleed and edge-to-edge, no surrounding frame and no contact sheet. Compose for a phone: put key faces and any words within central 80% width and between 12% and 86% height, top 10% and bottom 12% visually quiet for Instagram overlays. No interface chrome. Fine tiny wordmark 'frankx.ai' only when requested, at 84% height.
REFERENCE ROLES: the real photo is the authority for facial likeness and HAIR; any prior 3D image is a medium/character reference, not authority for its exaggerated hairstyle. Frank, recognizably the adult man in the real photo reference, translated into sophisticated stylized 3D animation. Athletic grown-man body about 5.8 heads tall, medium-sized expressive blue-grey eyes, strong straight nose, warm subtle asymmetric smile, attractive adult jaw; no baby proportions. Moustache and short pointed chin goatee, largely bare cheeks with very sparse side/jaw stubble. HAIR CORRECTION IS CRITICAL: match the real photo more than the older cartoon. Medium ash-brown hair, muted dark-blond highlights, softly wavy irregular side-swept quiff with visible broad locks, natural lower volume, one or two loose strands falling forward. About one third less height than the prior cartoon; no radial spikes, no orange hair, no giant windblown pompadour. Hair sides taper naturally without extreme skin fade. When eyes are visible, use aligned pupils, relaxed eyelids and intentional gaze, not perpetual upward gaze or crossed eyes. Black clothing, all shirt buttons black. Eyewear, when specified, ONLY opaque black sunglasses; otherwise no eyewear. No clear-lens eyeglasses.
IMPORTANT HAIR: natural compact side-swept flow, forehead partly broken by a soft forward strand, broad wavy locks rather than tall individually spiked curls. Keep a consistent recognizable face but vary relaxed natural expression.
Clearly imagined collectible-scale animation, sculpted 3D with painterly material warmth, fine black cloth weave, soft believable skin without photoreal pores, realistic contact shadows and warm/cool light interaction, expressive physical action. Mature, slightly mischievous, elegant, adventurous. Optical depth and material contrast; avoid generic neon holograms, stock founder-at-laptop compositions, chibi heads, overstuffed UI, random sparkles.
Use case: stylized-concept. ART PLATE for a designed vertical 9:16 music infographic, not the final diagram. Generate a single continuous editorial illustration with NO TEXT, LETTERS OR NUMBERS anywhere. Composition: upper 27% and lower 15% quiet warm light peach background reserved for later exact typography; central middle 58% shows an extraordinary amber-glass sculptural spiral built from the waveform of a vocal phrase, rising out of a matte charcoal circular base. Tiny Frank in black open-collar shirt with BLACK buttons and dark trousers, no glasses, stands confidently at the base, face nearly front-on with eyes looking DIRECTLY at the viewer, holding one black conductor's pencil between finger and thumb. Natural medium-brown wavy hair swept across rather than tall, one low loose front strand. Echo, original honey-amber seed creature with headphones, waveform fins and glowing speaker belly, sits halfway up the sculpture and listens with eyes closed. Four discernible materials gracefully interweave inside the single spiral: brushed copper string, white ribbon, smoked black glass and translucent amber. Elegant still-life art object with specific music metaphor; no labels, no boxes, no UI, no arrows, no disconnected icons. Realistic soft shadows, bright peach-lit studio, crisp tactile detail. All main art confined x15–85%, y28–79% to allow designed typography around it.
FINAL ART-DIRECTION OVERRIDE: every human is unmistakably a sculpted animated 3D character, with smooth simplified planes, proportionally stylized features and no realistic pores, photographic hands or pasted photo faces. Real photo provides likeness ONLY, reference 2 provides stylization ONLY. Frank's hair is a LOW, LONG, DIAGONALLY SIDE-SWEPT hairstyle with broad soft waves and a relaxed front fringe partially crossing the forehead; the front tips point sideways/down, not upright. Reduce crown height strongly; no hedgehog spikes, no tall pompadour, no wild halo of flyaway hair. Attractive adult animation, calm purposeful eyes.
```


#### 09. Character is not capability

```text
Create ONE separate finished vertical image, exactly 9:16 aspect ratio, target 1080x1920 or 1152x2048. Full bleed and edge-to-edge, no surrounding frame and no contact sheet. Compose for a phone: put key faces and any words within central 80% width and between 12% and 86% height, top 10% and bottom 12% visually quiet for Instagram overlays. No interface chrome. Fine tiny wordmark 'frankx.ai' only when requested, at 84% height.
REFERENCE ROLES: the real photo is the authority for facial likeness and HAIR; any prior 3D image is a medium/character reference, not authority for its exaggerated hairstyle. Frank, recognizably the adult man in the real photo reference, translated into sophisticated stylized 3D animation. Athletic grown-man body about 5.8 heads tall, medium-sized expressive blue-grey eyes, strong straight nose, warm subtle asymmetric smile, attractive adult jaw; no baby proportions. Moustache and short pointed chin goatee, largely bare cheeks with very sparse side/jaw stubble. HAIR CORRECTION IS CRITICAL: match the real photo more than the older cartoon. Medium ash-brown hair, muted dark-blond highlights, softly wavy irregular side-swept quiff with visible broad locks, natural lower volume, one or two loose strands falling forward. About one third less height than the prior cartoon; no radial spikes, no orange hair, no giant windblown pompadour. Hair sides taper naturally without extreme skin fade. When eyes are visible, use aligned pupils, relaxed eyelids and intentional gaze, not perpetual upward gaze or crossed eyes. Black clothing, all shirt buttons black. Eyewear, when specified, ONLY opaque black sunglasses; otherwise no eyewear. No clear-lens eyeglasses.
IMPORTANT HAIR: natural compact side-swept flow, forehead partly broken by a soft forward strand, broad wavy locks rather than tall individually spiked curls. Keep a consistent recognizable face but vary relaxed natural expression.
Clearly imagined collectible-scale animation, sculpted 3D with painterly material warmth, fine black cloth weave, soft believable skin without photoreal pores, realistic contact shadows and warm/cool light interaction, expressive physical action. Mature, slightly mischievous, elegant, adventurous. Optical depth and material contrast; avoid generic neon holograms, stock founder-at-laptop compositions, chibi heads, overstuffed UI, random sparkles.
Use case: stylized-concept. ART PLATE for an exact vertical 9:16 technical editorial infographic. NO words, letters, numbers, arrows, legends or diagrams generated. Use a continuous rich plum studio background. The upper 24% and the lower 24% remain a clean softly lit plum background reserved for deterministic typography. In the central 52%, one dramatic miniature physical theatre illustrates software beneath a character: Frank in a slim black suit and open-collar black shirt, no glasses, with soft compact side-swept brown hair and mostly bare cheek sides, stands beside a waist-high exquisitely made open cabinet. He looks directly at the viewer, level aligned blue-grey eyes, one palm calmly presenting the cabinet. On top of the cabinet sits the cute official periwinkle cloud-headed Codex pet with blue little body, but use its navy face with ONLY two simple cyan luminous marks so no text appears. A coral pixel Clawd with two black vertical eye slits stands on floor at right. The cabinet contains physical art objects, not real hardware claims: a glowing smoky glass orb in a lower compartment, a little orderly brass mechanism in a middle compartment, and a folded blank paper with a wax seal. Very clearly an artistic metaphor. Refined three-quarter view, spotlight on Frank and cabinet, tactile glossy purple and graphite, matte black suit, warm brass. Not a schematic; no fake interface. Composition object left-to-center with clean space at right for later annotations. Mature editorial 3D, no chibi.
FINAL ART-DIRECTION OVERRIDE: every human is unmistakably a sculpted animated 3D character, with smooth simplified planes, proportionally stylized features and no realistic pores, photographic hands or pasted photo faces. Real photo provides likeness ONLY, reference 2 provides stylization ONLY. Frank's hair is a LOW, LONG, DIAGONALLY SIDE-SWEPT hairstyle with broad soft waves and a relaxed front fringe partially crossing the forehead; the front tips point sideways/down, not upright. Reduce crown height strongly; no hedgehog spikes, no tall pompadour, no wild halo of flyaway hair. Attractive adult animation, calm purposeful eyes.
```


#### 10. Leave room at the table

```text
Create ONE separate finished vertical image, exactly 9:16 aspect ratio, target 1080x1920 or 1152x2048. Full bleed and edge-to-edge, no surrounding frame and no contact sheet. Compose for a phone: put key faces and any words within central 80% width and between 12% and 86% height, top 10% and bottom 12% visually quiet for Instagram overlays. No interface chrome. Fine tiny wordmark 'frankx.ai' only when requested, at 84% height.
REFERENCE ROLES: the real photo is the authority for facial likeness and HAIR; any prior 3D image is a medium/character reference, not authority for its exaggerated hairstyle. Frank, recognizably the adult man in the real photo reference, translated into sophisticated stylized 3D animation. Athletic grown-man body about 5.8 heads tall, medium-sized expressive blue-grey eyes, strong straight nose, warm subtle asymmetric smile, attractive adult jaw; no baby proportions. Moustache and short pointed chin goatee, largely bare cheeks with very sparse side/jaw stubble. HAIR CORRECTION IS CRITICAL: match the real photo more than the older cartoon. Medium ash-brown hair, muted dark-blond highlights, softly wavy irregular side-swept quiff with visible broad locks, natural lower volume, one or two loose strands falling forward. About one third less height than the prior cartoon; no radial spikes, no orange hair, no giant windblown pompadour. Hair sides taper naturally without extreme skin fade. When eyes are visible, use aligned pupils, relaxed eyelids and intentional gaze, not perpetual upward gaze or crossed eyes. Black clothing, all shirt buttons black. Eyewear, when specified, ONLY opaque black sunglasses; otherwise no eyewear. No clear-lens eyeglasses.
IMPORTANT HAIR: natural compact side-swept flow, forehead partly broken by a soft forward strand, broad wavy locks rather than tall individually spiked curls. Keep a consistent recognizable face but vary relaxed natural expression.
Clearly imagined collectible-scale animation, sculpted 3D with painterly material warmth, fine black cloth weave, soft believable skin without photoreal pores, realistic contact shadows and warm/cool light interaction, expressive physical action. Mature, slightly mischievous, elegant, adventurous. Optical depth and material contrast; avoid generic neon holograms, stock founder-at-laptop compositions, chibi heads, overstuffed UI, random sparkles.
Use case: illustration-story. A vertical cinematic ensemble finale in an imagined Amsterdam floating greenhouse at blue hour. A single long beautiful dining/work table extends vertically toward open water and city lights, laden with a small finished paper pavilion, closed notebooks, candles, a record player and a bowl of oranges: an evening after creating something together. Central focal point Frank in a tailored black suit with open-collar black shirt and BLACK buttons, no glasses, standing and pulling out an empty chair toward the viewer, direct eye contact and an inviting confident smile, natural medium-brown hair in soft low side-swept waves with one loose front strand. Several distinct fictional adult human collaborators, diverse faces and elegant relaxed outfits, warmly engaged at the table. Carefully include the existing character cast as tiny supporting personalities, all visible but not mechanically lined up: official periwinkle Codex pet balancing on a notebook, coral pixel Clawd beside a pencil, GitHub purple-pink floating cat-head Mona near a hanging plant, blue-purple helmeted Copilot above the paper pavilion, black-bob Hermes/Nous adult avatar at the table with her journal, smooth red rounded OpenClaw lobster holding an orange segment, DeepSeek-inspired blue whale resting in a little water-filled glass bowl, original amber headphone creature Echo at the record player, original black K-chest robot Kite peeking from a map. Keep each reference silhouette distinct, no duplicates. A story about human inclusion, craft and pleasure; the empty chair is important. No phones, no dashboards, no galaxy. Rich bottle-green glass, warm tungsten, midnight canal and cherry wood. One subtle upper-glass headline exactly 'THERE’S ROOM FOR YOU.' in beautifully spaced warm-white serif, not huge, at 17% height. Tiny 'frankx.ai' at 84% height.
FINAL ART-DIRECTION OVERRIDE: every human is unmistakably a sculpted animated 3D character, with smooth simplified planes, proportionally stylized features and no realistic pores, photographic hands or pasted photo faces. Real photo provides likeness ONLY, reference 2 provides stylization ONLY. Frank's hair is a LOW, LONG, DIAGONALLY SIDE-SWEPT hairstyle with broad soft waves and a relaxed front fringe partially crossing the forehead; the front tips point sideways/down, not upright. Reduce crown height strongly; no hedgehog spikes, no tall pompadour, no wild halo of flyaway hair. Attractive adult animation, calm purposeful eyes.
```
